MESH COMPOSER
3D Model Editor
📦
Import GLB Model
Click or drag & drop
Add Primitives
▭
Plane
◻
Box
●
Sphere
⬒
Cylinder
▲
Cone
◯
Torus
Lighting
▼
💡
Studio
☀️
Outdoor
🌅
Sunset
🌙
Night
✨
Soft
⚡
Dramatic
Key Light
ON
Intensity
1.0
Fill Light
ON
Intensity
0.5
Back Light
ON
Intensity
0.5
Bottom Light
OFF
Intensity
0.5
Ambient
ON
Intensity
0.4
Loaded Models
↶
Undo
↷
Redo
📏
Bake Scale
📷
Camera Dome
🎯
Reset View
💾
Save
📤
Export GLB
Models:
0
Vertices:
0
FPS:
60
📌 Click to select | Shift+Click - Multi-select
M/G - Move | R - Rotate | S - Scale
Alt+Drag - Duplicate | D - Duplicate
Ctrl/Cmd+A - Select All
ESC - Deselect
Grid Snap
OFF
Size:
0.5
⊞
Loading model...
Loading model...
No Model Selected
Move
Rotate
Scale
Geometry
Material
Color
Roughness
Metalness
Texture
Load Image
Remove
UV Mapping
Box
Cylinder
Sphere
UV Scale
X Axis
↺
Y Axis
↺
Z Axis
↺
📷 Camera Dome Capture
×
Number of Cameras (Horizontal)
Cameras around the equator (4-72)
Number of Rings (Vertical)
Vertical rings from top to bottom (2-12)
Sphere Coverage:
50%
25% = Dome top only | 50% = Hemisphere | 100% = Full Sphere
Dome Radius
Distance from center (1-50 units)
Image Resolution
512x512 (Fast)
1024x1024 (Good)
2048x2048 (High Quality)
4096x4096 (Ultra)
Show Camera Helpers
Total Cameras:
120
| Estimated Capture Time:
~6s